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opal
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a vulkan renderer
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Overview
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opal
/
src
/
at
main
2 folders
12 files
lark.tngl.sh
add fps counter and exposure slider
2mo ago
3a2f8b43
gpu
use zglfw instead of the glfw c bindings
2 months ago
pass
add fps counter and exposure slider
2 months ago
Scene.zig
more tweaks
2 months ago
c.h
use zglfw instead of the glfw c bindings
2 months ago
camera.zig
scene -> draw list
2 months ago
file.zig
load hdr image from command line
2 months ago
gltf.zig
remove command encoder structs These were left over from when I was planning on having a HAL that supported Vulkan and Metal. I pretty quickly decided against that, so they stopped being necessary since the concept is not necessary in Vulkan.
2 months ago
gpu.zig
remove command encoder structs These were left over from when I was planning on having a HAL that supported Vulkan and Metal. I pretty quickly decided against that, so they stopped being necessary since the concept is not necessary in Vulkan.
2 months ago
main.zig
add fps counter and exposure slider
2 months ago
pass.zig
add fps counter and exposure slider
2 months ago
root.zig
load hdr image from command line
2 months ago
slot_map.zig
fix slot map leak
2 months ago
vk_mem_alloc.cpp
add buffer type
2 months ago
vk_mem_alloc.h
add buffer type
2 months ago