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[READ-ONLY] Mirror of https://github.com/aaronateataco/pets-and-pals. Pets & Pals — client-side companion pets with real presence. Fork/redesign of downloadableduck's Pets Mod.
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pets-and-pals
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src
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26.2
1 folder
3 files
aaronateataco
Drop LeadPhysics as a required dependency on this branch
6d ago
b14e1690
assets
Drop LeadPhysics as a required dependency on this branch LeadPhysics only has published builds for 26.1.x (checked the Modrinth API directly) - there's nothing for this version to install, so requiring it here just makes the mod permanently unable to launch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
6 days ago
fabric.mod.json
Drop LeadPhysics as a required dependency on this branch LeadPhysics only has published builds for 26.1.x (checked the Modrinth API directly) - there's nothing for this version to install, so requiring it here just makes the mod permanently unable to launch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
6 days ago
pets-and-pals.accesswidener
Auto combat perch + bee-nest spawn animation Combat perch (replaces the manual shift+right-click toggle, which got in the way): the pet automatically glides to its backbling perch behind the owner's shoulder when the owner holds a weapon (swords/axes/bows/crossbows/trident/ mace), another player is within 16 blocks, or a hostile mob is within 12 - then hops back down ~3.5s after things calm. Keeps the pet out of the crosshair during combat, Fortnite-style. Spawn animation: pets with a dwelling block (bee -> bee nest) now spawn via a scripted sequence - a grid-aligned ghost bee nest rises out of the ground ~3.5 blocks in front of the camera (with crumb particles), the bee pops out of it (poof particles + beehive exit sound, volume-setting aware) and flies to you via the normal follow AI, then the nest sinks back into the ground and vanishes. Implemented as PetDwelling extends FallingBlockEntity so the vanilla FallingBlockRenderer draws the block; pure visual entity, never touches the world. Falls back to a plain spawn when no clean ground exists. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
1 week ago
pets-and-pals.mixins.json
Rebrand fork as Pets & Pals (pets-and-pals) Standalone fork of downloadableduck's Pets Mod (CC0), per new project direction: - mod id/namespace pets-mod -> pets-and-pals; assets, lang keys, sound ids moved - java packages com.jeff.pets -> io.github.aaronateataco.petsandpals - mixin configs / access widener renamed; gradle group + archive name updated - fabric.mod.json metadata (name, authors incl. original credits, links, CC0-1.0) - README rewritten with fork credit and redesign roadmap - verified: ./gradlew build passes (JDK 25) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
1 week ago