alpha
Login
or
Join now
ptr.pet
/
ghostty
Star
0
Fork
0
Atom
Configure Feed
Issues
Pull Requests
Commits
Tags
Feed URL
Select the types of activity you want to include in your feed.
This repository has no description
Star
0
Fork
0
Atom
Configure Feed
Issues
Pull Requests
Commits
Tags
Feed URL
Select the types of activity you want to include in your feed.
Overview
Issues
Pulls
Pipelines
ghostty
/
src
/
renderer
/
metal
/
at
main
10 files
Mitchell Hashimoto
renderer/metal: clamp texture sizes to the maximum allowed by the device
7mo ago
07b47b87
Frame.zig
renderer/metal: clamp texture sizes to the maximum allowed by the device This prevents a crash in our renderer when it is larger. I will pair this with apprt changes so that our mac app won't ever allow a default window larger than the screen but we should be resilient at the renderer level as well.
7 months ago
IOSurfaceLayer.zig
Remove unused imports
8 months ago
Pipeline.zig
Remove unused imports
8 months ago
RenderPass.zig
Remove unused imports
8 months ago
Sampler.zig
Remove unused imports
8 months ago
Target.zig
Remove unused imports
8 months ago
Texture.zig
Remove unused imports
8 months ago
api.zig
renderer/metal: clamp texture sizes to the maximum allowed by the device This prevents a crash in our renderer when it is larger. I will pair this with apprt changes so that our mac app won't ever allow a default window larger than the screen but we should be resilient at the renderer level as well.
7 months ago
buffer.zig
Remove unused imports
8 months ago
shaders.zig
Remove unused imports
8 months ago