ref(opt): build input.wasm for size
layout.wasm must stay -O2: Clay_EndLayout is the render hot path and its
speed on heavy layouts comes from -O2's inlining/unrolling. -Os/-Oz both
regress dashboard/diff-render by 24-32% (CodSpeed), so size-optimizing it
is a net loss. input.wasm is opt-insensitive in the benchmarks, so build
it -Oz for a free size win. Levels stay overridable via LAYOUT_OPT/INPUT_OPT.