Commits
commit 0845732e8871a70a464f51c89c3b49fc43b3cc99
Author: highway900
Date: Thu May 28 16:54:15 2026 +1000
fixed static rigidbody missing from ramps
commit 6afb89d4868df2314505aaf7b8564cc8478658a1
Author: Matthew Blair <highway900@gmail.com>
Date: Thu May 28 16:24:55 2026 +1000
add a license
commit 79a26fe5cf6b9d9b4459689e83610e3226529f4c
Author: Matthew Blair <highway900@gmail.com>
Date: Thu May 28 16:21:48 2026 +1000
refactor: extract camera configuration into a resource and update shadow settings for larger scale
commit ff4b3475acea40463a393f68f5fa9deb7d7b68da
Author: Matthew Blair <highway900@gmail.com>
Date: Thu May 28 15:16:15 2026 +1000
Massive refactor into sub crates, so I can use this in other projects.
There are pointy edges where the api can be cleaned up. But it is working.
commit cb425eff9171c2e212d1d707f7e3450446df211d
Author: Matthew Blair <highway900@gmail.com>
Date: Wed May 27 13:42:24 2026 +1000
refactor: implement configurable physics grip and add ramp geometry to car example
commit 9f5f273d7abb562665810b1c34c706d01e66d585
Author: Matthew Blair <highway900@gmail.com>
Date: Tue May 26 10:33:24 2026 +1000
refactor: clean up unused dependencies and adjust object transforms in examples
commit fbbc632b652e773a858cd192cf7c5a94c7d75b7a
Author: Matthew Blair <highway900@gmail.com>
Date: Tue May 26 09:50:44 2026 +1000
refactor: add explanatory comments for damping constants and reformat terrain generation code for readability
commit 0301ffd4f94e182cc717b64aaf28a717c15fc7b8
Author: Matthew Blair <highway900@gmail.com>
Date: Tue May 26 09:46:35 2026 +1000
feat: implement grid-based terrain generation with dynamic boundary-aware height blending in examples
commit e3067d97627b2016db6b81111a23fa2e4c98a02a
Author: Matthew Blair <highway900@gmail.com>
Date: Tue May 26 08:57:32 2026 +1000
feat: implement procedural terrain generation and update car physics parameters
commit a6d8f2675513881625a0e6758215e10fc3754bcd
Author: Matthew Blair <highway900@gmail.com>
Date: Mon May 25 14:23:34 2026 +1000
update instructions
Refined car physics constants and applied coordinate fixes to
Example Two. Implemented wheel rotation functionality for steering
and improved camera alignment logic. Updated documentation
and debugging task configurations.
Move visual components to child entities to prevent self-collision
with shape casters. Add a system to exclude the car from shape
cast hits and update the example.
- Update texture constants and UV scale values
- Adjust car heighting and ground-snapping logic
Separate visual and camera components to allow nested transforms.
Implement terrain height detection via raycasting and add
debugging gizmos.
commit 0845732e8871a70a464f51c89c3b49fc43b3cc99
Author: highway900
Date: Thu May 28 16:54:15 2026 +1000
fixed static rigidbody missing from ramps
commit 6afb89d4868df2314505aaf7b8564cc8478658a1
Author: Matthew Blair <highway900@gmail.com>
Date: Thu May 28 16:24:55 2026 +1000
add a license
commit 79a26fe5cf6b9d9b4459689e83610e3226529f4c
Author: Matthew Blair <highway900@gmail.com>
Date: Thu May 28 16:21:48 2026 +1000
refactor: extract camera configuration into a resource and update shadow settings for larger scale
commit ff4b3475acea40463a393f68f5fa9deb7d7b68da
Author: Matthew Blair <highway900@gmail.com>
Date: Thu May 28 15:16:15 2026 +1000
Massive refactor into sub crates, so I can use this in other projects.
There are pointy edges where the api can be cleaned up. But it is working.
commit 9f5f273d7abb562665810b1c34c706d01e66d585
Author: Matthew Blair <highway900@gmail.com>
Date: Tue May 26 10:33:24 2026 +1000
refactor: clean up unused dependencies and adjust object transforms in examples
commit fbbc632b652e773a858cd192cf7c5a94c7d75b7a
Author: Matthew Blair <highway900@gmail.com>
Date: Tue May 26 09:50:44 2026 +1000
refactor: add explanatory comments for damping constants and reformat terrain generation code for readability
commit 0301ffd4f94e182cc717b64aaf28a717c15fc7b8
Author: Matthew Blair <highway900@gmail.com>
Date: Tue May 26 09:46:35 2026 +1000
feat: implement grid-based terrain generation with dynamic boundary-aware height blending in examples
commit e3067d97627b2016db6b81111a23fa2e4c98a02a
Author: Matthew Blair <highway900@gmail.com>
Date: Tue May 26 08:57:32 2026 +1000
feat: implement procedural terrain generation and update car physics parameters
commit a6d8f2675513881625a0e6758215e10fc3754bcd
Author: Matthew Blair <highway900@gmail.com>
Date: Mon May 25 14:23:34 2026 +1000
update instructions