// @generated by jacquard-lexicon. DO NOT EDIT.
//
// Lexicon: blue.2048.verification.game
//
// This file was automatically generated from Lexicon schemas.
// Any manual changes will be overwritten on the next regeneration.

#[allow(unused_imports)]
use alloc::collections::BTreeMap;

#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::CowStr;

#[allow(unused_imports)]
use jacquard_common::deps::codegen::unicode_segmentation::UnicodeSegmentation;
use jacquard_common::types::collection::{Collection, RecordError};
use jacquard_common::types::string::{AtUri, Cid, Datetime};
use jacquard_common::types::uri::{RecordUri, UriError};
use jacquard_common::xrpc::XrpcResp;
use jacquard_derive::{IntoStatic, lexicon};
use jacquard_lexicon::lexicon::LexiconDoc;
use jacquard_lexicon::schema::LexiconSchema;

#[allow(unused_imports)]
use jacquard_lexicon::validation::{ConstraintError, ValidationPath};
use serde::{Serialize, Deserialize};
use crate::blue__2048::verification::VerificationRef;
/// A record that holds a verification of a game record saying the owner of the repo has verified that it is a valid game played.

#[lexicon]
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct Game<'a> {
    #[serde(skip_serializing_if = "Option::is_none")]
    pub created_at: Option<Datetime>,
    ///This is the record that holds the publicly verifiable signature of a game record
    #[serde(skip_serializing_if = "Option::is_none")]
    #[serde(borrow)]
    pub verified_ref: Option<VerificationRef<'a>>,
}

/// Typed wrapper for GetRecord response with this collection's record type.

#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct GameGetRecordOutput<'a> {
    #[serde(skip_serializing_if = "Option::is_none")]
    #[serde(borrow)]
    pub cid: Option<Cid<'a>>,
    #[serde(borrow)]
    pub uri: AtUri<'a>,
    #[serde(borrow)]
    pub value: Game<'a>,
}

impl<'a> Game<'a> {
    pub fn uri(
        uri: impl Into<CowStr<'a>>,
    ) -> Result<RecordUri<'a, GameRecord>, UriError> {
        RecordUri::try_from_uri(AtUri::new_cow(uri.into())?)
    }
}

/// Marker type for deserializing records from this collection.

#[derive(Debug, Serialize, Deserialize)]
pub struct GameRecord;
impl XrpcResp for GameRecord {
    const NSID: &'static str = "blue.2048.verification.game";
    const ENCODING: &'static str = "application/json";
    type Output<'de> = GameGetRecordOutput<'de>;
    type Err<'de> = RecordError<'de>;
}

impl From<GameGetRecordOutput<'_>> for Game<'_> {
    fn from(output: GameGetRecordOutput<'_>) -> Self {
        use jacquard_common::IntoStatic;
        output.value.into_static()
    }
}

impl Collection for Game<'_> {
    const NSID: &'static str = "blue.2048.verification.game";
    type Record = GameRecord;
}

impl Collection for GameRecord {
    const NSID: &'static str = "blue.2048.verification.game";
    type Record = GameRecord;
}

impl<'a> LexiconSchema for Game<'a> {
    fn nsid() -> &'static str {
        "blue.2048.verification.game"
    }
    fn def_name() -> &'static str {
        "main"
    }
    fn lexicon_doc() -> LexiconDoc<'static> {
        lexicon_doc_blue_2048_verification_game()
    }
    fn validate(&self) -> Result<(), ConstraintError> {
        Ok(())
    }
}

pub mod game_state {

    pub use crate::builder_types::{Set, Unset, IsSet, IsUnset};
    #[allow(unused)]
    use ::core::marker::PhantomData;
    mod sealed {
        pub trait Sealed {}
    }
    /// State trait tracking which required fields have been set
    pub trait State: sealed::Sealed {}
    /// Empty state - all required fields are unset
    pub struct Empty(());
    impl sealed::Sealed for Empty {}
    impl State for Empty {}
    /// Marker types for field names
    #[allow(non_camel_case_types)]
    pub mod members {}
}

/// Builder for constructing an instance of this type
pub struct GameBuilder<'a, S: game_state::State> {
    _state: PhantomData<fn() -> S>,
    _fields: (Option<Datetime>, Option<VerificationRef<'a>>),
    _lifetime: PhantomData<&'a ()>,
}

impl<'a> Game<'a> {
    /// Create a new builder for this type
    pub fn new() -> GameBuilder<'a, game_state::Empty> {
        GameBuilder::new()
    }
}

impl<'a> GameBuilder<'a, game_state::Empty> {
    /// Create a new builder with all fields unset
    pub fn new() -> Self {
        GameBuilder {
            _state: PhantomData,
            _fields: (None, None),
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S: game_state::State> GameBuilder<'a, S> {
    /// Set the `createdAt` field (optional)
    pub fn created_at(mut self, value: impl Into<Option<Datetime>>) -> Self {
        self._fields.0 = value.into();
        self
    }
    /// Set the `createdAt` field to an Option value (optional)
    pub fn maybe_created_at(mut self, value: Option<Datetime>) -> Self {
        self._fields.0 = value;
        self
    }
}

impl<'a, S: game_state::State> GameBuilder<'a, S> {
    /// Set the `verifiedRef` field (optional)
    pub fn verified_ref(
        mut self,
        value: impl Into<Option<VerificationRef<'a>>>,
    ) -> Self {
        self._fields.1 = value.into();
        self
    }
    /// Set the `verifiedRef` field to an Option value (optional)
    pub fn maybe_verified_ref(mut self, value: Option<VerificationRef<'a>>) -> Self {
        self._fields.1 = value;
        self
    }
}

impl<'a, S> GameBuilder<'a, S>
where
    S: game_state::State,
{
    /// Build the final struct
    pub fn build(self) -> Game<'a> {
        Game {
            created_at: self._fields.0,
            verified_ref: self._fields.1,
            extra_data: Default::default(),
        }
    }
    /// Build the final struct with custom extra_data
    pub fn build_with_data(
        self,
        extra_data: BTreeMap<
            jacquard_common::deps::smol_str::SmolStr,
            jacquard_common::types::value::Data<'a>,
        >,
    ) -> Game<'a> {
        Game {
            created_at: self._fields.0,
            verified_ref: self._fields.1,
            extra_data: Some(extra_data),
        }
    }
}

fn lexicon_doc_blue_2048_verification_game() -> LexiconDoc<'static> {
    #[allow(unused_imports)]
    use jacquard_common::{CowStr, deps::smol_str::SmolStr, types::blob::MimeType};
    use jacquard_lexicon::lexicon::*;
    use alloc::collections::BTreeMap;
    LexiconDoc {
        lexicon: Lexicon::Lexicon1,
        id: CowStr::new_static("blue.2048.verification.game"),
        defs: {
            let mut map = BTreeMap::new();
            map.insert(
                SmolStr::new_static("main"),
                LexUserType::Record(LexRecord {
                    description: Some(
                        CowStr::new_static(
                            "A record that holds a verification of a game record saying the owner of the repo has verified that it is a valid game played.",
                        ),
                    ),
                    key: Some(CowStr::new_static("tid")),
                    record: LexRecordRecord::Object(LexObject {
                        properties: {
                            #[allow(unused_mut)]
                            let mut map = BTreeMap::new();
                            map.insert(
                                SmolStr::new_static("createdAt"),
                                LexObjectProperty::String(LexString {
                                    format: Some(LexStringFormat::Datetime),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("verifiedRef"),
                                LexObjectProperty::Ref(LexRef {
                                    r#ref: CowStr::new_static(
                                        "blue.2048.verification.defs#verificationRef",
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map
                        },
                        ..Default::default()
                    }),
                    ..Default::default()
                }),
            );
            map
        },
        ..Default::default()
    }
}