// @generated by jacquard-lexicon. DO NOT EDIT.
//
// Lexicon: blue.2048.player.stats
//
// This file was automatically generated from Lexicon schemas.
// Any manual changes will be overwritten on the next regeneration.

#[allow(unused_imports)]
use alloc::collections::BTreeMap;

#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::CowStr;

#[allow(unused_imports)]
use jacquard_common::deps::codegen::unicode_segmentation::UnicodeSegmentation;
use jacquard_common::types::collection::{Collection, RecordError};
use jacquard_common::types::string::{AtUri, Cid, Datetime};
use jacquard_common::types::uri::{RecordUri, UriError};
use jacquard_common::xrpc::XrpcResp;
use jacquard_derive::{IntoStatic, lexicon};
use jacquard_lexicon::lexicon::LexiconDoc;
use jacquard_lexicon::schema::LexiconSchema;

#[allow(unused_imports)]
use jacquard_lexicon::validation::{ConstraintError, ValidationPath};
use serde::{Serialize, Deserialize};
use crate::blue__2048::SyncStatus;
/// A declaration of a at://2048 player's stats over the course of their playtime

#[lexicon]
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct Stats<'a> {
    ///Average score across all games  Defaults to `0`.
    #[serde(default = "_default_stats_average_score")]
    pub average_score: i64,
    pub created_at: Datetime,
    ///Total numbers of games the user has played  Defaults to `0`.
    #[serde(default = "_default_stats_games_played")]
    pub games_played: i64,
    ///The highest number block the player has fround. example 128, 256, etc  Defaults to `0`.
    #[serde(default = "_default_stats_highest_number_block")]
    pub highest_number_block: i64,
    ///The highest score the user has gotten in a game  Defaults to `0`.
    #[serde(default = "_default_stats_highest_score")]
    pub highest_score: i64,
    ///The smallest number of moves to get the 2048 block  Defaults to `0`.
    #[serde(default = "_default_stats_least_moves_to_find_twenty_forty_eight")]
    pub least_moves_to_find_twenty_forty_eight: i64,
    ///The sync status of this record with the users AT Protocol repo.
    #[serde(borrow)]
    pub sync_status: SyncStatus<'a>,
    ///Times the 2048 block has been found also count as wins  Defaults to `0`.
    #[serde(default = "_default_stats_times_twenty_forty_eight_been_found")]
    pub times_twenty_forty_eight_been_found: i64,
    ///Total score across all games  Defaults to `0`.
    #[serde(default = "_default_stats_total_score")]
    pub total_score: i64,
}

/// Typed wrapper for GetRecord response with this collection's record type.

#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct StatsGetRecordOutput<'a> {
    #[serde(skip_serializing_if = "Option::is_none")]
    #[serde(borrow)]
    pub cid: Option<Cid<'a>>,
    #[serde(borrow)]
    pub uri: AtUri<'a>,
    #[serde(borrow)]
    pub value: Stats<'a>,
}

impl<'a> Stats<'a> {
    pub fn uri(
        uri: impl Into<CowStr<'a>>,
    ) -> Result<RecordUri<'a, StatsRecord>, UriError> {
        RecordUri::try_from_uri(AtUri::new_cow(uri.into())?)
    }
}

/// Marker type for deserializing records from this collection.

#[derive(Debug, Serialize, Deserialize)]
pub struct StatsRecord;
impl XrpcResp for StatsRecord {
    const NSID: &'static str = "blue.2048.player.stats";
    const ENCODING: &'static str = "application/json";
    type Output<'de> = StatsGetRecordOutput<'de>;
    type Err<'de> = RecordError<'de>;
}

impl From<StatsGetRecordOutput<'_>> for Stats<'_> {
    fn from(output: StatsGetRecordOutput<'_>) -> Self {
        use jacquard_common::IntoStatic;
        output.value.into_static()
    }
}

impl Collection for Stats<'_> {
    const NSID: &'static str = "blue.2048.player.stats";
    type Record = StatsRecord;
}

impl Collection for StatsRecord {
    const NSID: &'static str = "blue.2048.player.stats";
    type Record = StatsRecord;
}

impl<'a> LexiconSchema for Stats<'a> {
    fn nsid() -> &'static str {
        "blue.2048.player.stats"
    }
    fn def_name() -> &'static str {
        "main"
    }
    fn lexicon_doc() -> LexiconDoc<'static> {
        lexicon_doc_blue_2048_player_stats()
    }
    fn validate(&self) -> Result<(), ConstraintError> {
        Ok(())
    }
}

fn _default_stats_average_score() -> i64 {
    0i64
}

fn _default_stats_games_played() -> i64 {
    0i64
}

fn _default_stats_highest_number_block() -> i64 {
    0i64
}

fn _default_stats_highest_score() -> i64 {
    0i64
}

fn _default_stats_least_moves_to_find_twenty_forty_eight() -> i64 {
    0i64
}

fn _default_stats_times_twenty_forty_eight_been_found() -> i64 {
    0i64
}

fn _default_stats_total_score() -> i64 {
    0i64
}

pub mod stats_state {

    pub use crate::builder_types::{Set, Unset, IsSet, IsUnset};
    #[allow(unused)]
    use ::core::marker::PhantomData;
    mod sealed {
        pub trait Sealed {}
    }
    /// State trait tracking which required fields have been set
    pub trait State: sealed::Sealed {
        type HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight;
        type CreatedAt;
        type GamesPlayed;
        type SyncStatus;
        type TimesTwentyFortyEightBeenFound;
        type AverageScore;
        type HighestScore;
        type TotalScore;
    }
    /// Empty state - all required fields are unset
    pub struct Empty(());
    impl sealed::Sealed for Empty {}
    impl State for Empty {
        type HighestNumberBlock = Unset;
        type LeastMovesToFindTwentyFortyEight = Unset;
        type CreatedAt = Unset;
        type GamesPlayed = Unset;
        type SyncStatus = Unset;
        type TimesTwentyFortyEightBeenFound = Unset;
        type AverageScore = Unset;
        type HighestScore = Unset;
        type TotalScore = Unset;
    }
    ///State transition - sets the `highest_number_block` field to Set
    pub struct SetHighestNumberBlock<S: State = Empty>(PhantomData<fn() -> S>);
    impl<S: State> sealed::Sealed for SetHighestNumberBlock<S> {}
    impl<S: State> State for SetHighestNumberBlock<S> {
        type HighestNumberBlock = Set<members::highest_number_block>;
        type LeastMovesToFindTwentyFortyEight = S::LeastMovesToFindTwentyFortyEight;
        type CreatedAt = S::CreatedAt;
        type GamesPlayed = S::GamesPlayed;
        type SyncStatus = S::SyncStatus;
        type TimesTwentyFortyEightBeenFound = S::TimesTwentyFortyEightBeenFound;
        type AverageScore = S::AverageScore;
        type HighestScore = S::HighestScore;
        type TotalScore = S::TotalScore;
    }
    ///State transition - sets the `least_moves_to_find_twenty_forty_eight` field to Set
    pub struct SetLeastMovesToFindTwentyFortyEight<S: State = Empty>(
        PhantomData<fn() -> S>,
    );
    impl<S: State> sealed::Sealed for SetLeastMovesToFindTwentyFortyEight<S> {}
    impl<S: State> State for SetLeastMovesToFindTwentyFortyEight<S> {
        type HighestNumberBlock = S::HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight = Set<
            members::least_moves_to_find_twenty_forty_eight,
        >;
        type CreatedAt = S::CreatedAt;
        type GamesPlayed = S::GamesPlayed;
        type SyncStatus = S::SyncStatus;
        type TimesTwentyFortyEightBeenFound = S::TimesTwentyFortyEightBeenFound;
        type AverageScore = S::AverageScore;
        type HighestScore = S::HighestScore;
        type TotalScore = S::TotalScore;
    }
    ///State transition - sets the `created_at` field to Set
    pub struct SetCreatedAt<S: State = Empty>(PhantomData<fn() -> S>);
    impl<S: State> sealed::Sealed for SetCreatedAt<S> {}
    impl<S: State> State for SetCreatedAt<S> {
        type HighestNumberBlock = S::HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight = S::LeastMovesToFindTwentyFortyEight;
        type CreatedAt = Set<members::created_at>;
        type GamesPlayed = S::GamesPlayed;
        type SyncStatus = S::SyncStatus;
        type TimesTwentyFortyEightBeenFound = S::TimesTwentyFortyEightBeenFound;
        type AverageScore = S::AverageScore;
        type HighestScore = S::HighestScore;
        type TotalScore = S::TotalScore;
    }
    ///State transition - sets the `games_played` field to Set
    pub struct SetGamesPlayed<S: State = Empty>(PhantomData<fn() -> S>);
    impl<S: State> sealed::Sealed for SetGamesPlayed<S> {}
    impl<S: State> State for SetGamesPlayed<S> {
        type HighestNumberBlock = S::HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight = S::LeastMovesToFindTwentyFortyEight;
        type CreatedAt = S::CreatedAt;
        type GamesPlayed = Set<members::games_played>;
        type SyncStatus = S::SyncStatus;
        type TimesTwentyFortyEightBeenFound = S::TimesTwentyFortyEightBeenFound;
        type AverageScore = S::AverageScore;
        type HighestScore = S::HighestScore;
        type TotalScore = S::TotalScore;
    }
    ///State transition - sets the `sync_status` field to Set
    pub struct SetSyncStatus<S: State = Empty>(PhantomData<fn() -> S>);
    impl<S: State> sealed::Sealed for SetSyncStatus<S> {}
    impl<S: State> State for SetSyncStatus<S> {
        type HighestNumberBlock = S::HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight = S::LeastMovesToFindTwentyFortyEight;
        type CreatedAt = S::CreatedAt;
        type GamesPlayed = S::GamesPlayed;
        type SyncStatus = Set<members::sync_status>;
        type TimesTwentyFortyEightBeenFound = S::TimesTwentyFortyEightBeenFound;
        type AverageScore = S::AverageScore;
        type HighestScore = S::HighestScore;
        type TotalScore = S::TotalScore;
    }
    ///State transition - sets the `times_twenty_forty_eight_been_found` field to Set
    pub struct SetTimesTwentyFortyEightBeenFound<S: State = Empty>(
        PhantomData<fn() -> S>,
    );
    impl<S: State> sealed::Sealed for SetTimesTwentyFortyEightBeenFound<S> {}
    impl<S: State> State for SetTimesTwentyFortyEightBeenFound<S> {
        type HighestNumberBlock = S::HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight = S::LeastMovesToFindTwentyFortyEight;
        type CreatedAt = S::CreatedAt;
        type GamesPlayed = S::GamesPlayed;
        type SyncStatus = S::SyncStatus;
        type TimesTwentyFortyEightBeenFound = Set<
            members::times_twenty_forty_eight_been_found,
        >;
        type AverageScore = S::AverageScore;
        type HighestScore = S::HighestScore;
        type TotalScore = S::TotalScore;
    }
    ///State transition - sets the `average_score` field to Set
    pub struct SetAverageScore<S: State = Empty>(PhantomData<fn() -> S>);
    impl<S: State> sealed::Sealed for SetAverageScore<S> {}
    impl<S: State> State for SetAverageScore<S> {
        type HighestNumberBlock = S::HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight = S::LeastMovesToFindTwentyFortyEight;
        type CreatedAt = S::CreatedAt;
        type GamesPlayed = S::GamesPlayed;
        type SyncStatus = S::SyncStatus;
        type TimesTwentyFortyEightBeenFound = S::TimesTwentyFortyEightBeenFound;
        type AverageScore = Set<members::average_score>;
        type HighestScore = S::HighestScore;
        type TotalScore = S::TotalScore;
    }
    ///State transition - sets the `highest_score` field to Set
    pub struct SetHighestScore<S: State = Empty>(PhantomData<fn() -> S>);
    impl<S: State> sealed::Sealed for SetHighestScore<S> {}
    impl<S: State> State for SetHighestScore<S> {
        type HighestNumberBlock = S::HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight = S::LeastMovesToFindTwentyFortyEight;
        type CreatedAt = S::CreatedAt;
        type GamesPlayed = S::GamesPlayed;
        type SyncStatus = S::SyncStatus;
        type TimesTwentyFortyEightBeenFound = S::TimesTwentyFortyEightBeenFound;
        type AverageScore = S::AverageScore;
        type HighestScore = Set<members::highest_score>;
        type TotalScore = S::TotalScore;
    }
    ///State transition - sets the `total_score` field to Set
    pub struct SetTotalScore<S: State = Empty>(PhantomData<fn() -> S>);
    impl<S: State> sealed::Sealed for SetTotalScore<S> {}
    impl<S: State> State for SetTotalScore<S> {
        type HighestNumberBlock = S::HighestNumberBlock;
        type LeastMovesToFindTwentyFortyEight = S::LeastMovesToFindTwentyFortyEight;
        type CreatedAt = S::CreatedAt;
        type GamesPlayed = S::GamesPlayed;
        type SyncStatus = S::SyncStatus;
        type TimesTwentyFortyEightBeenFound = S::TimesTwentyFortyEightBeenFound;
        type AverageScore = S::AverageScore;
        type HighestScore = S::HighestScore;
        type TotalScore = Set<members::total_score>;
    }
    /// Marker types for field names
    #[allow(non_camel_case_types)]
    pub mod members {
        ///Marker type for the `highest_number_block` field
        pub struct highest_number_block(());
        ///Marker type for the `least_moves_to_find_twenty_forty_eight` field
        pub struct least_moves_to_find_twenty_forty_eight(());
        ///Marker type for the `created_at` field
        pub struct created_at(());
        ///Marker type for the `games_played` field
        pub struct games_played(());
        ///Marker type for the `sync_status` field
        pub struct sync_status(());
        ///Marker type for the `times_twenty_forty_eight_been_found` field
        pub struct times_twenty_forty_eight_been_found(());
        ///Marker type for the `average_score` field
        pub struct average_score(());
        ///Marker type for the `highest_score` field
        pub struct highest_score(());
        ///Marker type for the `total_score` field
        pub struct total_score(());
    }
}

/// Builder for constructing an instance of this type
pub struct StatsBuilder<'a, S: stats_state::State> {
    _state: PhantomData<fn() -> S>,
    _fields: (
        Option<i64>,
        Option<Datetime>,
        Option<i64>,
        Option<i64>,
        Option<i64>,
        Option<i64>,
        Option<SyncStatus<'a>>,
        Option<i64>,
        Option<i64>,
    ),
    _lifetime: PhantomData<&'a ()>,
}

impl<'a> Stats<'a> {
    /// Create a new builder for this type
    pub fn new() -> StatsBuilder<'a, stats_state::Empty> {
        StatsBuilder::new()
    }
}

impl<'a> StatsBuilder<'a, stats_state::Empty> {
    /// Create a new builder with all fields unset
    pub fn new() -> Self {
        StatsBuilder {
            _state: PhantomData,
            _fields: (None, None, None, None, None, None, None, None, None),
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::AverageScore: stats_state::IsUnset,
{
    /// Set the `averageScore` field (required)
    pub fn average_score(
        mut self,
        value: impl Into<i64>,
    ) -> StatsBuilder<'a, stats_state::SetAverageScore<S>> {
        self._fields.0 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::CreatedAt: stats_state::IsUnset,
{
    /// Set the `createdAt` field (required)
    pub fn created_at(
        mut self,
        value: impl Into<Datetime>,
    ) -> StatsBuilder<'a, stats_state::SetCreatedAt<S>> {
        self._fields.1 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::GamesPlayed: stats_state::IsUnset,
{
    /// Set the `gamesPlayed` field (required)
    pub fn games_played(
        mut self,
        value: impl Into<i64>,
    ) -> StatsBuilder<'a, stats_state::SetGamesPlayed<S>> {
        self._fields.2 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::HighestNumberBlock: stats_state::IsUnset,
{
    /// Set the `highestNumberBlock` field (required)
    pub fn highest_number_block(
        mut self,
        value: impl Into<i64>,
    ) -> StatsBuilder<'a, stats_state::SetHighestNumberBlock<S>> {
        self._fields.3 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::HighestScore: stats_state::IsUnset,
{
    /// Set the `highestScore` field (required)
    pub fn highest_score(
        mut self,
        value: impl Into<i64>,
    ) -> StatsBuilder<'a, stats_state::SetHighestScore<S>> {
        self._fields.4 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::LeastMovesToFindTwentyFortyEight: stats_state::IsUnset,
{
    /// Set the `leastMovesToFindTwentyFortyEight` field (required)
    pub fn least_moves_to_find_twenty_forty_eight(
        mut self,
        value: impl Into<i64>,
    ) -> StatsBuilder<'a, stats_state::SetLeastMovesToFindTwentyFortyEight<S>> {
        self._fields.5 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::SyncStatus: stats_state::IsUnset,
{
    /// Set the `syncStatus` field (required)
    pub fn sync_status(
        mut self,
        value: impl Into<SyncStatus<'a>>,
    ) -> StatsBuilder<'a, stats_state::SetSyncStatus<S>> {
        self._fields.6 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::TimesTwentyFortyEightBeenFound: stats_state::IsUnset,
{
    /// Set the `timesTwentyFortyEightBeenFound` field (required)
    pub fn times_twenty_forty_eight_been_found(
        mut self,
        value: impl Into<i64>,
    ) -> StatsBuilder<'a, stats_state::SetTimesTwentyFortyEightBeenFound<S>> {
        self._fields.7 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::TotalScore: stats_state::IsUnset,
{
    /// Set the `totalScore` field (required)
    pub fn total_score(
        mut self,
        value: impl Into<i64>,
    ) -> StatsBuilder<'a, stats_state::SetTotalScore<S>> {
        self._fields.8 = Option::Some(value.into());
        StatsBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S> StatsBuilder<'a, S>
where
    S: stats_state::State,
    S::HighestNumberBlock: stats_state::IsSet,
    S::LeastMovesToFindTwentyFortyEight: stats_state::IsSet,
    S::CreatedAt: stats_state::IsSet,
    S::GamesPlayed: stats_state::IsSet,
    S::SyncStatus: stats_state::IsSet,
    S::TimesTwentyFortyEightBeenFound: stats_state::IsSet,
    S::AverageScore: stats_state::IsSet,
    S::HighestScore: stats_state::IsSet,
    S::TotalScore: stats_state::IsSet,
{
    /// Build the final struct
    pub fn build(self) -> Stats<'a> {
        Stats {
            average_score: self._fields.0.unwrap(),
            created_at: self._fields.1.unwrap(),
            games_played: self._fields.2.unwrap(),
            highest_number_block: self._fields.3.unwrap(),
            highest_score: self._fields.4.unwrap(),
            least_moves_to_find_twenty_forty_eight: self._fields.5.unwrap(),
            sync_status: self._fields.6.unwrap(),
            times_twenty_forty_eight_been_found: self._fields.7.unwrap(),
            total_score: self._fields.8.unwrap(),
            extra_data: Default::default(),
        }
    }
    /// Build the final struct with custom extra_data
    pub fn build_with_data(
        self,
        extra_data: BTreeMap<
            jacquard_common::deps::smol_str::SmolStr,
            jacquard_common::types::value::Data<'a>,
        >,
    ) -> Stats<'a> {
        Stats {
            average_score: self._fields.0.unwrap(),
            created_at: self._fields.1.unwrap(),
            games_played: self._fields.2.unwrap(),
            highest_number_block: self._fields.3.unwrap(),
            highest_score: self._fields.4.unwrap(),
            least_moves_to_find_twenty_forty_eight: self._fields.5.unwrap(),
            sync_status: self._fields.6.unwrap(),
            times_twenty_forty_eight_been_found: self._fields.7.unwrap(),
            total_score: self._fields.8.unwrap(),
            extra_data: Some(extra_data),
        }
    }
}

fn lexicon_doc_blue_2048_player_stats() -> LexiconDoc<'static> {
    #[allow(unused_imports)]
    use jacquard_common::{CowStr, deps::smol_str::SmolStr, types::blob::MimeType};
    use jacquard_lexicon::lexicon::*;
    use alloc::collections::BTreeMap;
    LexiconDoc {
        lexicon: Lexicon::Lexicon1,
        id: CowStr::new_static("blue.2048.player.stats"),
        defs: {
            let mut map = BTreeMap::new();
            map.insert(
                SmolStr::new_static("main"),
                LexUserType::Record(LexRecord {
                    description: Some(
                        CowStr::new_static(
                            "A declaration of a at://2048 player's stats over the course of their playtime",
                        ),
                    ),
                    key: Some(CowStr::new_static("literal:self")),
                    record: LexRecordRecord::Object(LexObject {
                        required: Some(
                            vec![
                                SmolStr::new_static("highestScore"),
                                SmolStr::new_static("gamesPlayed"),
                                SmolStr::new_static("totalScore"),
                                SmolStr::new_static("highestNumberBlock"),
                                SmolStr::new_static("timesTwentyFortyEightBeenFound"),
                                SmolStr::new_static("leastMovesToFindTwentyFortyEight"),
                                SmolStr::new_static("averageScore"),
                                SmolStr::new_static("syncStatus"),
                                SmolStr::new_static("createdAt")
                            ],
                        ),
                        properties: {
                            #[allow(unused_mut)]
                            let mut map = BTreeMap::new();
                            map.insert(
                                SmolStr::new_static("averageScore"),
                                LexObjectProperty::Integer(LexInteger {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("createdAt"),
                                LexObjectProperty::String(LexString {
                                    format: Some(LexStringFormat::Datetime),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("gamesPlayed"),
                                LexObjectProperty::Integer(LexInteger {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("highestNumberBlock"),
                                LexObjectProperty::Integer(LexInteger {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("highestScore"),
                                LexObjectProperty::Integer(LexInteger {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("leastMovesToFindTwentyFortyEight"),
                                LexObjectProperty::Integer(LexInteger {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("syncStatus"),
                                LexObjectProperty::Ref(LexRef {
                                    r#ref: CowStr::new_static("blue.2048.defs#syncStatus"),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("timesTwentyFortyEightBeenFound"),
                                LexObjectProperty::Integer(LexInteger {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("totalScore"),
                                LexObjectProperty::Integer(LexInteger {
                                    ..Default::default()
                                }),
                            );
                            map
                        },
                        ..Default::default()
                    }),
                    ..Default::default()
                }),
            );
            map
        },
        ..Default::default()
    }
}